Nebula
Bootstrap

NebulaEditorPersistence

Where the server a virtual player hosts keeps persistent entities (NebulaConfig.EditorPersistence).

generated from the sources
public enum NebulaEditorPersistence

Where the server a virtual player hosts keeps persistent entities (NebulaConfig.EditorPersistence).

Members

NameValueDescription
DevSaveFile0A save file inside the project's Library/Nebula/DevSaves folder, kept from one Play to the next. Nebula > Dev Loop > Reset Dev Saves deletes it.
InMemory1Nothing is kept: every Play starts from a fresh world.

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