UnsplittableGroup
A group of containers the planner had to keep on one worker but could not fit there (docs/cohesion-hints.md, D9).
Nebula · Packages/com.1by3.nebula/Runtime/Orchestrator/AssignmentPolicy.cspublic struct UnsplittableGroupA group of containers the planner had to keep on one worker but could not fit there (docs/cohesion-hints.md, D9). Reported, never acted on by splitting the group: the mesh keeps running with the group whole on an overloaded worker, and this row says so on the dashboard and in the log.
Fields
Group
public string Group;"cohesion 17" or "affinity dungeon-3": which kind of group and which one.
Containers
public string[] Containers;Its containers, as the planner dealt them.
Utilization
public float Utilization;The measured utilization of the whole group, in tick budgets (1 = a whole worker).
Limit
public float Limit;What it was compared against (CostBalancedAssignmentPolicy.MaxGroupUtilization).
Methods
ToString
public override string ToString();One line for the log and the dashboard.
ScaleSettings
The two lines and the two clocks the scaler works to; a copy of the matching NebulaConfig fields.
WorkerEnvironment
The game's environment variables a worker host gives every worker it launches, in this order (a later layer wins over an earlier one): The service manifest's Env map (ManifestEnv): the non-secret variables of a self-hosted deployment, wr...