Containers
FrameCrossing
What a crossing policy says about one entity crossing a frame boundary (docs/container-tree.md D16).
generated from the sources
Enum in namespace
Nebula · Packages/com.1by3.nebula/Runtime/Containers/PhysicsFrames.cspublic enum FrameCrossingWhat a crossing policy says about one entity crossing a frame boundary (docs/container-tree.md D16).
Members
| Name | Value | Description |
|---|---|---|
Allow | Cross now. | |
Veto | Do not cross: the entity stays in the container it is in. The game keeps it on its side (a hull wall). | |
Defer | Not yet: ask again next tick (the airlock is cycling). |
EntityLocation
Where an entity durably is, independent of which worker holds it: an opaque scope key, a container id and a pose in that container's local space.
FrameInterestMode
How the contents of a container with its own physics frame are bucketed for interest management (docs/container-tree.md D18).