World partition
IWorldAnchor
Something the streamer keeps cells loaded around.
generated from the sources
Interface in namespace
Nebula.World · Packages/com.1by3.nebula/World/WorldStreamer.cspublic interface IWorldAnchorSomething the streamer keeps cells loaded around.
Methods
TryGetAnchor
bool TryGetAnchor(out Vector3 framePosition, out int radiusCells);Current frame position and load radius in cells; false when the anchor has nothing to say (no pawn yet).
ContainerRegistry
The container graph of the loaded level: every Container, indexed deterministically so all processes agree on indices, plus adjacency.
NebulaWorld
Nebula's side of a partitioned world (WorldDefinition + WorldContainerManifest): instantiates the manifest's container tree for the registry, owns the WorldStreamer, keeps the virtual containers and every entity's cached positions in ste...