Nebula
Protocol

ClientInputMsg

A short run of recent inputs (redundant against loss).

generated from the sources
public struct ClientInputMsg

A short run of recent inputs (redundant against loss). The gateway stamps ClientId before forwarding.

Fields

ClientId

public uint ClientId;

Frames

public List<Frame> Frames;

Methods

Write

public void Write(NetworkWriter w, MsgId id);

Read

public static ClientInputMsg Read(NetworkReader r);

Nested types

Frame

public struct Frame

Fields

Tick
public uint Tick;
Payload
public byte[] Payload;

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