Protocol
SpawnPlayerMsg
generated from the sources
Struct in namespace
Nebula · Packages/com.1by3.nebula/Runtime/Protocol/Messages.cspublic struct SpawnPlayerMsgFields
ClientId
public uint ClientId;ContainerIndex
public ushort ContainerIndex;Name
public string Name;IsBot
public bool IsBot;Methods
Write
public void Write(NetworkWriter w);Read
public static SpawnPlayerMsg Read(NetworkReader r);